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Appendix H

Memory Hierarchy and Caching Theory

Three-tier design, effective latency formulas, and hit rate analysis.

H.1 Three-Tier Hierarchy

TierMediaCapacityLatency
Tier 0: HBM PinnedGPU HBM~5 GB100 ns
Tier 1: HBM EvictableGPU HBM~37 GB100 ns
Tier 2: CXL DRAMEndpoint DDR51 TB250 ns
Tier 3: FlashNVMe SSD16 TB25 μs

H.2 Effective Latency

Leff = Σ (hit_ratei × latencyi)

The weighted-latency equation below is illustrative only. v5.0 does not assume a canonical HBM/CXL/flash hit-rate mix; corrected simulation spans a wide range and no CXL hardware was measured.

Leff = hHBMLHBM + hwarmLwarm + hcoldLcold + hmissLrecompute

H.3 Hit Rate Breakdown

TechniqueContributionCumulative
LRU baseline70%
+ Anchor pinning+8%78%
+ EMA scoring+7%85%
+ Per-head tracking+6%91%
+ RoPE prefetch+4%95%